A downloadable project

Idea for a PvPvE MMO.

The planet's rotation has been slowed to a crawl. Half the world is burning from the sun, the other half is frozen solid. There's a small area between these two that are habitable. As the planet slowly rotates the snow melts, becomes a swamp, grows to be forest, then dries into a desert before finally burning under the sun. People will need to move to keep out of the burning sun.

Each biome will provide different kinds of resources.

People build very large platforms with tank tracks to build shelters on and move them when the sun get closer. They can join them together to form temporary cities.

The major factions will move to the forest area for better weather and access to food . They will also enforce law and keep the area safe. The desert and swamp will be less protected. All other areas are considered outlaw lands.

The forest area will have no factional combat due to long standing treaties. Each faction will employ mercenaries to fight for territory control in the swamp land and the desert. The other area are considered lawless and anything goes.

Faction warfare is limited to certain rules. Towers are setup to claim land. Only certain number of towers are available to each faction per week. When an enemy tower is surrounded by a faction's towers, the faction start a fight to take the territory. Each tower will consume resources at a constant rate.




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land-mass.png 2 MB
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logo.png 65 kB
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moving-cities.png 793 kB
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territory-control.png 1 MB

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